UV Mapper Tools
The initial implementation of the technique used an Adobe Director movie for calibration, and a Quartz Composer patch for warping the projected material. I have since been re-implementing the tools in C++ using the libCinder framework, and released them as open source software.
The software is currently still in flux, but will shortly be made availble. In the mean time, the sources are available on github:
http://github.com/fieldofview/uv-mapper
License
The tools can be used free of charge, in commercial or non-commercial applications. The source code is available under the Modified BSD license.
In a nutshell, this means you are free to use the software and its source code in your projects. If you use the source code in another software project, you are required to add attribution to the author(s). You are encouraged to share the your source code under a similar fashion, but it is not a requirement.
If you use the software regularly, you may consider making a donation so I can afford to continue making these plugins and making them available. If you use the source code in a commercial application, I would love to receive a copy, but again this is not a requirement.
09/10/2008
First proof of concept calibration using Director |
01/18/2011
Start of rewrite effort using libCinder |
