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Welcome to spv-dev

This is the developer's website for the SPi-V engine. This website contains documentation on how to use SPi-V, how to create content for it, etc. The website is also a means for fieldOfView to get feedback from content developers about the SPi-V engine features etc.

You can participate in the development of SPi-V by submitting comments to the information found on this website, but you will need to log in or create a new account. After registering, you can use the forum to make bug reports and feature requests.

SPi-V Dev quick start

For a quick guide on how to get the most out of the SPi-V dev website, have a look at the quick start guide.

Read more...

Long posts on the front page may be truncated. Please look for 'read more' links at the bottom of frontpage posts, or you may not get the whole story.

SPi-V 1.4.8

Changelog: 
  • The _scenes_* lists would not stay in sync with the current scene, see here
  • Fixed compatibility with Director/Shockwave 8.5

Licensing changes

Buying a license for SPi-V has just become more affordable, and more straightforward. From now on, only one type of license is available for purchase; the unlimited license now lets you create your own file licenses, your own domain licenses, and it can be installed on individual computers like the former machine licenses. The new license type also has a new price point, to reflect changes in the industry.

license tool 2.2

Changelog: 

The license tool now only supports one license type. This license type will allow you to make an unlimited number of file licenses, as well as domain licenses, and it will let you install the license to the computer the license tool is run on.

SPi-V 1.4.7

Changelog: 
  • Works around a bug in Shockwave 11 for OS X, which prevents earlier versions of SPi-V to run on Shockwave 11 for OS X
  • Fixes preview layers for uielements
  • Fixed a bug with value="=..." syntax
  • Code optimisations

Shockwave 11 available

Shockwave 11 is now available from adobe.com. The release finally brings native support for Intel-based Macs.
Download Shockwave 11.

SPi-V dev updated

SPi-V dev has undergone a major update 'behind the scenes'. Some aspects of the site may behave strangely for the next couple of days, as I iron out the bugs introduced during the transition. Please report any strangeness here.

Update:
If you want to post a code snippet, please use a <code> tag instead of a <xml> tag from now on.

Scene switcher scriptlet added

I have added a scene switcher scriptlet to the downloads page. When added to a tour with multiple scene nodes, it will switch to a random scene after a period of 60 seconds (configurable by editing the script).

If you want to use the scene switcher with the saver scriptlet, I advise you (re-)download the saver scriptlet; I have uploaded an updated version which behaves nicer when switching scenes.

SPi-V 1.4.6

Changelog: 
  • geturl action supports url='=...' syntax
  • .aspx files are accepted as xml
  • fixed a strange condition where finished downloads could be processed multiple times
  • minor preparations for Shockwave 11

Director 11 announced

Adobe has announced Director 11:
http://www.adobe.com/products/director/

The release of Shockwave 11, with native support for Mac Intel machines, should be imminent.

SPi-V 1.4.5

Changelog: 
  • introduces XML change to camera dynamics node
    There was a conflict in names between zoomspeed for the current zooming rate and the relative pace at which zoom 'happens'. This conflict has been lifted.
  • fixes pan & tilt bug when fov > pan/tilt range
  • fixes zoom set through toolbar button
  • adds _plugin object to expose html parameters
    Shockwave allows you to add a couple of specific parameters to the HTML of your pages, inside the object/embed tag. These can now be read by SPi-V. eg:

    getProperty("_plugin","sw1")

    The _plugin object is only available when running SPi-V in a browser or other plugin environment.